Mystiqa 0.1 - Major Game Features Done
Mystiqa » Devlog
A new update of the demo of Mystiqa! Version 0.1 now includes:
- Infinite procedurally generated open world
- Towns, in which you get quests that lead you to dungeons and treasure
- Dungeons to explore with challenging boss fights
- A diverse list of weapons to try
- A level system which keeps progression steady (you can't level up as of yet)
For regular updates follow me on Twitter at https://twitter.com/julcreutz.
Files
Mystiqa 0.1.jar 7.5 MB
Oct 05, 2019
Mystiqa
Zelda-Like Action-Adventure with Built-in Randomization and Multiplayer
Status | In development |
Author | Juice |
Genre | Adventure, Action, Role Playing |
Tags | Action-Adventure, Action RPG, Local multiplayer, Multiplayer, Procedural Generation, Retro, Roguelite, zelda |
Languages | English |
Accessibility | Configurable controls |
More posts
- v0.7.7 - Optional Tutorial and Bug FixesMar 27, 2020
- v0.7.3 - Asset Loading ScreenMar 20, 2020
- v0.7.2 - Linux and Mac fix + Bug fixMar 19, 2020
- 0.7.1 - launch game without installing mono on Mac and LinuxMar 18, 2020
- Kickstarter and Steam Page Launch + New Demo!Mar 17, 2020
- Version 0.3Dec 21, 2019
- Version 0.2 - Huge Content UpdateOct 20, 2019
- Version 0.1.1 - Minor bug fixes, improved game experienceOct 06, 2019
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